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Senior Unreal Engine Artist
Sim Sector Studios
Shkupi, Maqedonia e Veriut
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**About Us**
At Sim Sector Studios, we're not just in the business of creating games content and car simulation software; we're in the pursuit of crafting immersive experiences that redefine the gaming and racing landscape. Our commitment to excellence and creativity has earned us a prominent place in the industry, and now, we're on the lookout for a talented and motivated Senior Unreal Engine Artist to help us elevate our technology to new heights.
Why Us?
- Exciting Industry: Immerse yourself in the thrilling worlds of gaming and car simulation. Be at the forefront of technological advancements that shape the future of these industries.
- Challenging Environment: Embrace challenges as opportunities for growth. Our projects are ambitious, and we thrive on pushing boundaries, ensuring you're constantly learning and evolving in a stimulating environment.
- Enthusiastic Team: Join a team of passionate individuals who share a common goal – creating extraordinary experiences. Collaborate with like-minded professionals who are as enthusiastic about technology as they are about creating exceptional infrastructure and services.
**Responsibilities**
- Creating optimised assets, including conceptualization, prototyping, and final products.
- Execute a range of visual styles from realistic to abstract.
- Lighting and Shading scenes and assets in Unreal.
- Using Unreal's particle system to design and create FX.
- Working closely with the Unreal Team to ensure assets maintain high quality and consistency across projects.
- Contributing innovative ideas to help improve your workflow and Dimension projects and mentoring less experienced members of staff.
**Requirements**
- 3+ Years professional experience as an Unreal Engine artist in the gaming industry, and 5+ as a 3D computer graphic artist
- Mastery in 3d modeling, UV space and sets.
- Professional experience and proficiency in 3d software like Maya, 3ds Max or Blender.
- Expertise in texturing tools such as: Substance Painter, Designer, Photoshop, Mari or other.
- Experience in complex material creation, VFX and Procedural creation.
- Have worked with animations, sequences and render outputs.
- Intermediate knowledge of Blueprints and construction scripts.
- Solid understanding of lighting, composition, color and detail.
- Ability to adapt to new software and techniques.
Nice to Have
- C++ or Python knowledge
- Basic experience with Megascans, Speedtree
- Interest in Virtual Reality/Augmented Reality/Augmented
Burimi: https://mk.linkedin.com/jobs/view/senior-unreal-engine-artist-at-sim-sector-studios-4434903755
Kërkesat
Niveli: senior
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